Stellar Justice 0.4 is out!


I'm happy to announce that Stellar Justice 0.4 is out!

The changelog is the following: 

- Added a new slave cycle to the game, where the player is sold to a gang of bandits on a desert planet (the cycle automatically starts once you get captured by the pirates).
- Removed the secondary weapons from the inventory. I'm not ruling out the possibility of having them. But right now the game doesn't have any, and this can be very misleading.
- Added a new location: the escape pods.
- At the escape pods players can finally get a taste of the combat system (which is something that I should have made a really long time ago, but finally it's here
- Added a new location: the pirate ship.
- In here currently there is not much. However the pirates will ask you if you could fix their water filter, and if you agree, this will lead to a bad end, where Jennifer is forced into a petsuit and gets used by the pirates.
- Added a new faction called the infiltrators. They are suspicious of newcomers, but they are still loyal to Earth.
- Added a new mechanic that keeps track of Jennifer's standing with the factions. Right now it doesn't do anything, but this will change later.
- Changed the dialogue between the prisoner and Jennifer in the enslavement path so the sex and punishment part would be under the "How may I serve?" question. If Jennifer has zero punishment points, this will result in sex. In case there is punishment due, this will result in punishment.
- Changed some of the interaction between the soldiers and Jennifer. From now on they will react if Jennifer is a slave, and so will the infiltrators.

Files

Stellar Justice 0.4.zip Play in browser
29 days ago

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